Isle of
Harvest
Isle of Harvest is the first game we have developed at Guaranteed Games. The main goal of Isle of Harvest was to learn the process of releasing a game on Steam, something we had never done before but would be essential to our success in the future.
Through development we gained quite a bit more interest in the game than we expected and so we began to develop the game further. We decided that would put our small game into Steam Next Fest in February of 2025. Through Next Fest interest in Isle of Harvest grew further and we decided the game needed a lot more development.
We are still developing Isle of Harvest and while we never expect this game to be a massive financial success it has served well as both a learning experience for our team, but also as our introduction to the world, we are Guaranteed Games.
Multiplayer
RPG
For many years I have been working on my own multiplayer Action RPG project, learning and developing new skills in the Unreal Engine.
Trying to fill a gap in the market I desperately wanted filled, I began work on this project a long while ago. Developing this project has been a lot of work, learning to create certain systems and integrate ideas together, this project taught me a lot.
Newer versions have been made, but this version of the project contains the most features.
